Werewolf Bloodlines
Requested. This bloodlines require Nyx’s Werewolf mod, an edited version of which you can find by GOOD_BOYgoneBAD and myself. This mod exists for the purpose of adding bloodline traits to Werewolves. Since the original has no snippets for inheritance, this will double as unlocking inheritability for the Werewolf “occult”.
This mod requires MAL22′s Trait Tracker Injector, and will not work without it.
If MAL22’s Trait Tracker Injector isn’t working for you, here’s the list of cheats to add the traits manually until the trait tracker works for you properly. It’s working perfectly fine for me, but I don’t like people encountering issues that keep them from enjoying the bloodlines so here they are.
traits.equip_trait baniduhaine_WeakWerewolfBloodline
traits.equip_trait baniduhaine_StrongWerewolfBloodline
traits.equip_trait baniduhaine_AncientWerewolfBloodline
As with other bloodline traits of mine, it follows the theme and inheritance rules of the in-game Spellcaster bloodlines, minus the exclusion of Aliens from the rules, starting at no bloodline then Weak -> Strong -> Ancient.
The perks you will find at each level of the bloodline are:
Weak Werewolf Bloodline:
Hunger decays 10% slower
Energy decays 10% slower
Lycanthropy skill gained 10% faster
Wildness decays 10% slower
Strong Werewolf Bloodline:
Hunger decays 20% slower
Energy decays 20% slower
Lycanthropy skill gained 20% faster
Wildness decays 20% slower
Ancient Werewolf Bloodline:
Hunger decays 30% slower
Energy decays 30% slower
Lycanthropy skill gained 30% faster
Wildness decays 50% slower
Languages:
English
Spanish
Q&A:
Any future plans?
More NPC Offspring traits, probably. Then I’ll work on some of my WIP original mods.
Credits:
Requested by _Diana1998_
This wouldn’t have been possible for me to do without Zerbu’s Mod Constructor and The Sims 4 Studio. They are exceptional programs and I thank their creators for making them. And of course, thanks to the MAL22’s Trait Tracker Injector for making the functionality of bloodline traits easier to implement.
(And of course, all credit to Nyx for the Werewolf mod)